That can contain absolutely anything and is about as secure as running an executable you downloaded straight off the internet. The problem with KSP mods is that they are distributed with a compiled DLL plugin. scs files, probably acting like archive for everything inside. Plus, at least in truck sim case, mods are just separate. I suppose they don't interfere with game code and just work on top of it. ![]() ![]() I wonder how some mods for, let's say, cities skylines or truck simulator work then.
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